N18: Great Exhibition of the North

Client: N18 for Great Exhibition of the North

Newcastle & Manchester, October - September 2018

This was a two-month intense mentoring role working with a group of emerging artists, with a focus on encouraging them to incorporate digital skills and new technologies into their practice. I worked closely with programme members Manoli Moriaty, Ruth Mary Johnson and Sophie Ashcroft, guiding them through the development of a series of micro-commissions.

- The N18 initiative was funded through Arts Council England's Ambition for Excellence scheme and supported by the digital expertise of the BBC. In response to the Great Exhibition of the North, 19 aspiring and emerging artists from across the North joined a ten-week programme to learn new skills, collaborate and creatively respond using digital technology.



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Role: Producer / Cohort Manager 2018

Client: FutureEverything

FAULT LINES – A talent development and commissioning programme for art in technology innovation

The programmes vision was to support artists to develop art practice in technology innovation, and to create new opportunities in how artists work and where and who art is commissioned by.

I came into the role in the programmes second year, developing a bespoke development programme for each of the artists and leveraging commissions and opportunities with partners such as CityVerve, STARTS European Commission and SHIFT Cheshire east.

Artists:  Kasia MolgaDan HettLing TanHelen KnowlesNaho MatsudaChomko & RosierPeter J Evans.

[Executive production]





SUPERGESTURES by Ling Tan. A participatory art project co-created with the people of Manchester. The second artwork commissioned by CityVerve, Manchester’s IoT Smart City demonstrator. Participants will use wearable technology to create a language of body gestures which will express both their relationship with the city and their vision of a future smart city. The finale of SUPERGESTURES took place at Future Sessions in March 2018.

every thing every time by Naho Matsuda. What stories can be uncovered from a city? The first commission for CityVerve. The work used various data streams – from sensors measuring weather, traffic and travel – to create an ephemeral, poetic narrative that was displayed across Manchester. The commission brief was shaped by community forums, and responds to themes and technologies in the CityVerve project.


Make Stuff, MadLab

Role: Producer 2016/2017 Client: MadLab

Make Stuff was an award-winning event series which toured across museums, libraries and community centres in Greater Manchester in 2016 and again in 2017. The drop-in events gave a diverse range of communities access to creative technology demos, digital skills development workshops and demonstrations of new technologies.

The event was aimed at young people and families but attracted a wide audience base and between 300 - 500 people at each location.

The programme formula was replicated as a part of an event series in Peshawar, North East Pakistan, won an award for Best Tech for Good project at Big Chip and Volunteer Team of the Year at the Spirit of Manchester Awards.

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For more information visit: http://makestuff.madlab.org.uk

Future Makers

Role: Producer

Client: A pilot programme developed by FutureEverything for Tyne & Wear Archives & Museums.

How can you use technology and the digital to increase engagement in galleries and museums? Working with leading technologists, creatives and companies from across the UK and the North East we designed a series of events utilising previously uncelebrated objects and data sets from TWAM’s collection. Inspiring a new breed of creatives whilst challenging preconceptions of what museums and their collections mean in the digital age.

[Workshops included:]

Gadgets: Adventures in Design: Using the gallery’s outstanding collection for inspiration, children designed wearable objects for the people of the future before getting hands on with materials and the starter electronics kit Little Bits to realise the creations. Workshop delivered with Hirsch & Mann.

Railway Codes: A 10-hour hackathon for developers, makers, engineers, data scientists, artists and train enthusiasts at North Tyneside’s Stephenson Railway Museum. Utilising historic data from both the museum collection and the UK rail network before creating new digital prototypes and artworks. Workshop delivered with Sparks North East.

New Inventors. An introductory electronics workshops for young people at the Discovery Museum. Experimenting with conductive dough, bringing it to life with light and sound, and creating electronic sounds by building own synthesisers. Delivered by Tech Will Save Us.

TimeCraft: In this workshop for 7–14 year olds at Arbeia Roman Fort participants explored Roman life and recreated Roman ruins in Minecraft.

The Museum as Medium – Teaching adults how to code and make digital sound works by utilising the data from the museum’s vast natural sciences collection. Designed with Shelly Knotts, co-delivered with Holger Ballwag, Tom Schofield and Lalya Gaye. .

About TWAM

Tyne & Wear Archives & Museums (TWAM) is a major regional museum, art gallery and archives service. It manages a collection of nine museums and galleries across Tyneside and the Archives for Tyne and Wear. It is supported by the five local authorities of the area and Newcastle University. TWAM is also a Major Partner Museum funded by Arts Council England and has Core Funded Museum status.